Serious Games Certificate
Bringing together the latest game technology, game design and game-based learning models the Serious Games Certificate delivers two streams of education:
1) Educator Stream: A set of theory and pedagogical courses designed to prepare educators to use and understand the new world of game-based learning, the re-purposing of games for use in education, and the nature, structure and elements of game play and game design.
2) Game Developer Stream: A set of practical courses designed to prepare skilled and experienced developers for employment in the Serious Games Industry.
* Note students must register for this program by term. Ie. All courses for Sep-Dec must be signed up for at once.
Objectives:
EDUCATOR STREAM (204 HOURS)
- Gain an understanding of game based learning.
- Learn elements of game development and design.
- Learn the theory behind the use of games in delivering learning.
- Learn how to use games in the classroom.
GAME DEVELOPER STREAM (204 HOURS)
- Learn how to design serious games.
- Study the techniques used in creating a serious game.
- Understand the tools used to create a serious game.
- Understand the use of games and game technology in training and education.
Required Courses
- DIT 31005 - Introduction to Game-Based Learning30 hours
- DIT 31006 - Introduction to Game Design30 hours
- DIT 31007 - Elements of Game Play30 hours
- DIT 31008 - Introduction to Learning Management Systems30 hours
- (Next start date: Feb 22, 2012 )
Elective Courses
EDUCATORS STREAM (TOTAL 84 HOURS)
- DIT 31009 - Learning Theory for the Game Environment21 hours
- DIT 31010 - Game-Based Learning Delivery Techniques21 hours
- (Next start date: Jul 9, 2012 )
- DIT 31011 - Introduction to Level Design21 hours
- DIT 31012 - Repurposing of Existing Games for Education21 hours
- (Next start date: Jul 16, 2012 )
GAME DEVELOPER STREAM (TOTAL 84 HOURS)
- DIT 31013 - Introduction to Development of Serious Games21 hours
- DIT 31014 - Practicum: Level Design21 hours
- DIT 31015 - Prototyping of a Serious Game21 hours
- DIT 31016 - Introduction to Game Engines21 hours
- (Next start date: Mar 1, 2012 )

Completion of all the Core courses and one set of courses from the stream of your choice. CORE COURSES: (TOTAL: 120 HOURS)