Prototyping of a Serious Game - DIT 31015

DIT 31015 21 hours

This course currently has no upcoming scheduled dates. Please check back here soon.

Prerequisites

Objectives: 

  • This course examines the individual and group roles of the development process model necessary to game design and development
  • Students will transform design document specifications into software and hardware requirements, followed by a paper prototype
  • Students will examine team dynamics and processes for programming, content development, testing, deployment, and maintenance
Current Classes

Call (204) 982-6633 to register today!

DIT 31015 1101 Prototyping of a Serious Game Instructor: Project Whitecard
Thu 06:00 pm - 09:00 pm
12-Jan-2012 to 23-Feb-2012 (7 classes)
Room: 3BC54
$420 Materials not included
Textbook:

Fundamentals of Game Design, 2nd Edition, Ernest Adams, New Riders Press, 2009, ISBN-10: 0321643372, ISBN-13: 978-0321643377


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