Prototyping of a Serious Game - DIT 31015
| DIT 31015 | 21 hours |
Programs:
Prerequisites
Objectives:
- This course examines the individual and group roles of the development process model necessary to game design and development
- Students will transform design document specifications into software and hardware requirements, followed by a paper prototype
- Students will examine team dynamics and processes for programming, content development, testing, deployment, and maintenance
